By the way, I would pay again to play it at 60 fps being the most intense game I … For more information, go here. A true PlayStation veteran, Sammy's covered the world of PS gaming for years, with an enormous Trophy count to prove it. By Sherif Saed, This site © 2020 Gamer Network Limited, a ReedPop company. Bloodborne Now Getting A Patch To Run At 60 FPS For PlayStation 4 Pro From Australian Modder, Lance McDonald. A fan of PlayStation 4 cult classic Bloodborne has patched the legendary release to run at 60 frames-per-second, and now he’s hoping Sony officially updates the title ahead of the PlayStation 5’s launch next month. Bloodborne 60 FPS Unofficial Patch May Be Released to the Public Once the PlayStation 5 Has Launched. Out of respect for PlayStation, I want them to have the first chance to put 60fps Bloodborne into the hands of players. McDonald posted a video recently that showcased Bloodborne running at 60fps, which highlighted every benefit that comes with a higher frame rate. @Arnna Lots of people reporting on it a little while ago but, Wario and Nibel included. Sony's got the IP and FromSoft doesn't want to atm, so Bluepoint is learning the ropes with Demon's Souls and Bloodborne remaster. Modder postpones public release of his 60fps patch for Bloodborne until February 2021. Once unlocked, the idea was to use boost mode to force framerates above 30fps, which also means lowering the game’s base resolution so it can maintain a locked 60fps. As you may recall, the game officially runs at … Bluepoint's doing that one as well. Modder … Guess we'll have to wait and see. Don't get me wrong, I'd be all about a 60fps version of Bloodborne, but I do honestly feel too much is made of the way it ran on PS4. Sony japan studio please!!! No part of this site or its content may be reproduced without the permission of the copyright holder. This game is not going to be patched on PS5 for 60fps. 1.8k. I really don't want remastering PS4 games on a console that can already play PS4 games to be a thing going forward. The only way Bloodborne can run at 60fps is if FromSoft releases a patch that removes the 30fps cap on the game. I think this is more or less an updated version of that article since the creator of the mod came out this weekend and said he would release the "patch" to the public if Sony themselves did not. Praise the moon. Bloodborne runs at 30fps on a base PS4, but thanks to an unofficial patch, it can be made to run at 60fps. Thanks to one dedicated Australian fan, Bloodborne could soon be patched to run at 60 FPS on the PlayStation 4 Pro. Hands On: This Is How Cyberpunk 2077 Runs on PS5, PS4 Pro... Cyberpunk 2077 (PS4) - The Potential of a Masterpiece, To... GTA Online's Biggest Ever Update Live, Fans Already Fumin... Cyberpunk 2077 Crashing Still a Major Problem on PS5, PS4... Join 353,122 people following Push Square: © 2020 Nlife Media, partner of Gamer Network. YouTuber and FromSoftware expert Lance McDonald has released a preview of his unofficial patch, … I think DF showed something like this a long time ago. Lance McDonald is well known in the Souls community for his work in hacking the various Souls games. edit subscriptions. PS5 Blood Borne 4k 60fps patch possible? His first attempt at hacking the game to run at 60 fps … By the way, I would pay again to play it at 60 fps being the most intense game I have ever played. Modder Lance McDonald, credited with uncovering many of the secrets and cut content in Bloodborne and other FromSoftware games, has returned with an update on their famous 60fps patch project. Bloodborne does not need any patch; people who do not like it need a treatment. Update: Modder Lance McDonald has clarified in a tweet that the patch will be released once Bloodborne is available on PlayStation 5, regardless of whether it's updated for that platform. Given that both games more or less use the same engine, McDonald used the studio’s work on Scholar of the First Sin as a base for their own Bloodborne patch. I'd probably settle on just a PS5 patch for the original BB that gave it 60 FPS, 4K, etc. We’re still hopeful that the Japanese giant will take the time to patch this fan favourite, because it’s part of the PS Plus Collection and one of the most talked about titles of the generation. Bloodborne Is Free for PS Plus Members Right Now in the US, This Is What a Bloodborne PS5 Remaster Could Look Like, Bloodborne Comes to PC with Yarntown, an Adorable Pixel Art Demake, Bluepoint Games Working on Both Demon's Souls Remake and Bloodborne Remaster for PS5, Sounds Like Bloodborne Will Release on PC, Bloodborne Fan Makes 60 Frames-Per-Second Patch, Hopes Sony Releases PS5 Update, even when utilising PS5’s new Game Boost feature. Get all the best bits of VG247 delivered to your inbox every Friday! Any FROMSOFT game benefits from 60fps due to the nature of the gameplay. jump to content. This makes no sense. After that they're moving to BB2. A Bloodborne 60 FPS patch has been designed by YouTuber Lance McDonald, double the frame rate for the game on PS4 Pro. Wait, I thought Bloodborne was getting a proper PS5 Remaster, kinda like Spider-Man? This also includes Bloodborne, which he hacked to uncover cut content and hidden lore. @DrClayman And it isn't confirmed yet at all. I suspect they'd be too security conscious to take the risk but it would be great to be able to play Bloodborne at 60fps. A fan patch having an undiscovered bug that enables 60 fps but possibly nukes your console if you do five different things in a row might be acceptable, but that's not acceptable for a fully developed and released title. With the game running this well at double the framerate on Sony’s mid-gen upgrade, there’s no doubt that it’d be smooth as butter on the PS5 – but it’d require a patch from the platform holder to support it officially. On top of looking silly, it makes the game unplayable, as everything simply plays at twice the speed. If the company doesn’t update the game – and it’s worth noting that it never patched it for PS4 Pro – then McDonald will make his own alterations available for fans to download, but they’ll require a PlayStation console that’s capable of running unsigned code. 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